On Windows, every match you play is written into one folder. Here is the path, the fastest way there, and — the part most pages leave out — what the file is good for once you have it.
%LOCALAPPDATA%\FortniteGame\Saved\Demos
%LOCALAPPDATA% expands to C:\Users\<your name>\AppData\Local, so you do not need to know your user name to get there.
No file manager digging, no hidden-folder setting.
The Run box opens. It understands environment variables, so the path above works as written.
Use the copy button above so there is no typo in Saved\Demos.
Explorer opens on the folder. Sort by date and the match you just played is at the top.
A replay Fortnite recorded on its own is named after the moment the match started, like
UnsavedReplay-2026.09.21-18.10.40.replay.
That timestamp is the fastest way to a particular match; Explorer's "Date modified" column shows the end of the recording, a few minutes later.
The folder is small: Epic puts a replay spanning a whole match at about 10 MB. If files with other extensions sit next to them, leave those alone — the replay is the one ending in .replay.
Nothing in the folder at all? Then recording is switched off. Epic documents the switch in Settings: open the GAME tab and scroll all the way down to the REPLAYS settings group. It takes effect from the next match — matches you have already played cannot be recovered.
The UnsavedReplay prefix marks a replay you have not saved yourself. Epic's instruction for saving one is short: select it in the replay browser and rename it. The new name shows up on disk too, so your keepers stand out from the automatic ones.
The reason to bother: Epic states that a replay only plays back in the version of Fortnite it was recorded in, and that after a new update old replays are no longer valid unless they were saved. Your window for a match you care about ends at the next patch. Renaming it, or copying the file elsewhere, takes seconds and buys you the match.
Epic lists the feature as available for PC, PlayStation and Xbox, and states that on PlayStation and Xbox you can save a total of 10 replays, while on PC the number is unlimited. It is not available in Save the World. What Epic does not document is any way of reaching the replay file on a console — so everything here about copying or uploading it is a PC answer.
A .replay is not a video. It is the record the game itself kept: where everyone was, every elimination with its location and weapon tag, damage and placement. That is what makes it possible to say a rotation started late, or that you crossed open ground with the zone already closing — things a scoreboard cannot tell you.
Upload it to Fortiq and the match comes back as a readable report, plus the one thing that cost you the match. Three full reports a week, free, no download. Every report has a public link that opens without an account — the example below is one.
In the Demos folder of your local app data: %LOCALAPPDATA%\FortniteGame\Saved\Demos. Windows + R, paste, Enter. The files end in .replay and a full match is roughly 10 MB.
Fortnite only writes a replay while the feature is on. Epic documents the switch in Settings: the GAME tab, scrolled down to the REPLAYS group. Recording starts with your next match.
That is the name Fortnite gives a replay you have not saved yourself. Epic's instruction for saving one: select it in the replay browser and rename it. The new name is what you then see in the folder.
Epic states that you can only play a replay back in the version of Fortnite it was recorded in, and that after a new update old replays are no longer valid unless they were saved. A match you want to keep has to be saved, or copied out of the folder, before the next patch.
The feature is available on PC, PlayStation and Xbox, and Epic states you can save a total of 10 replays on PlayStation and Xbox while the number is unlimited on PC. Epic documents no way of reaching the file itself on a console, so we do not claim one.
Three full reports a week, free. No download, no card.